A downloadable game

This project was born of my love for the Souls-like genre and From Software’s combat systems. I wanted to find out what it was that made these game’s feel so good to play, in terms of the character being intuitive and responsive in the player’s hands. I decided that spending my final year of Uni learning elements of technical animation, combat design and combat AI would be fantastic way to more about UE4, as well as general design.

My game is over the maximum size allowed, so to download, please click HERE.

For more on the project, please see my portfolio entry, that can be found HERE.